A game for Ludum Dare 26.
Find a way to the top of the tower in the north. Death is final!
Grab a weapon before exploring the caves.
Brown doors need keys before they work.
If you get stuck in the blue dungeon, take a look at the controls.
There is an iOS version available here.
Fri, 24 Apr 2015 23:30:44 -0400
Added menus, easy mode, and reworked caves.
Full ChangelogRemoved cheats.
Made cat show an icon near health when its ability hasn't been used.
Made mobs reset to their starting position/health if they were left alive, when the room is reentered.
Made dungeon boss door properly blocked off.
Blocked off potato.
Added item name display (it is NOT a cucumber/pickle!).
Reworked caves. You shouldn't get lost now. :P
Buffed bosses' healths by 50%, 25%, and 0% (respectively).
Made dungeon boss spawn minions less often.
Made both bosses potentially spawn less mobs at once.
Normal mobs are stunned when hit (0.33 seconds).
Add easy mode
- Potions heal completely, and drop slightly more.
- Longer invincibility time.
- Mobs are stunned for 1.2 seconds when hit.
- Must be beaten to unlock hard (the original) mode.
Fixed tower boss blowing causing you to "teleport", and not smoothly move like with the leaf.
The source code for this project can be found here.